The fun!

My goal is to make Advent NEON fun and fluid in any player's hands. To this end, committing to accessibility, tight controls and a lit gamefeel has been key, featuring:

Simple, remappable controls

Gamepad, keyboard, mouse support

No lives or "game overs"

Tweakable visual effects

A training room to practice in

Becoming too angry to die if you're having a rough time!